[Client] Authorization token cache matches exact server's address without resolving it to IP:PORT #1
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Due to limitations with Minecraft's ServerInfo class, currently authorization tokens are tied exactly to the server's address the player joins typed in the client. So
1.2.3.4!==1.2.3.4:25565,play.example.org!==100.123.123.123,play.example.org:25565!==play.example.organd so on.ServerInfo serverInfo = handler.getServerInfo();